@nativescript-community/ui-carto
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    Interface HillshadeRasterTileLayerOptions

    interface HillshadeRasterTileLayerOptions {
        accentColor?: Color;
        contrast?: number;
        dataSource?: TileDataSource<any, any>;
        decoder?: ElevationDataDecoder<any, any>;
        exagerateHeightScaleEnabled?: boolean;
        heightScale?: number;
        highlightColor?: Color;
        illuminationDirection?: any;
        maxOverzoomLevel?: number;
        maxUnderzoomLevel?: number;
        maxVisibleZoom?: number;
        minVisibleZoom?: number;
        normalMapLightingShader?: string;
        opacity?: number;
        preloading?: boolean;
        shadowColor?: Color;
        synchronizedRefresh?: boolean;
        tileFilterMode?: RasterTileFilterMode;
        tileSubstitutionPolicy?: TileSubstitutionPolicy;
        updatePriority?: number;
        visible?: boolean;
        visibleZoomRange?: [number, number];
        zoomLevelBias?: number;
    }

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    Index

    Properties

    accentColor?: Color
    contrast?: number
    dataSource?: TileDataSource<any, any>
    decoder?: ElevationDataDecoder<any, any>
    exagerateHeightScaleEnabled?: boolean
    heightScale?: number
    highlightColor?: Color
    illuminationDirection?: any
    maxOverzoomLevel?: number

    Sets the maximum overzoom level for this layer. If a tile for the given zoom level Z is not available, SDK will try to use tiles with zoom levels Z-1, ..., Z-MaxOverzoomLevel. The default is 6.

    maxUnderzoomLevel?: number
    maxVisibleZoom?: number
    minVisibleZoom?: number
    normalMapLightingShader?: string
    opacity?: number
    preloading?: boolean

    Sets the state of preloading for this layer. Preloading allows the downloading of tiles that are not currently visible on screen, but are adjacent to ones that are. This means that the user can pan the map without immediately noticing any missing tiles. Enabling this option might introduce a small performance hit on slower devices. It should also be noted that this will considerably increase network traffic if used with online maps. The default is false.

    shadowColor?: Color
    synchronizedRefresh?: boolean

    Sets the state of the synchronized refresh flag. If disabled all tiles will appear on screen one by one as they finish loading. If enabled the map will wait for all the visible tiles to finish loading and then show them all on screen together. This is useful for animated tiles.

    tileFilterMode?: RasterTileFilterMode
    tileSubstitutionPolicy?: TileSubstitutionPolicy
    updatePriority?: number
    visible?: boolean
    visibleZoomRange?: [number, number]
    zoomLevelBias?: number

    Sets the zoom level bias for this layer. Higher zoom level bias forces SDK to use more detailed tiles for given view compared to lower zoom bias. The default bias is 0.