@nativescript-community/ui-massifmaps
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    Variable CompositeSourceTypeConst

    CompositeSourceType: {
        COMPOSITE_SOURCE_TYPE_HILLSHADE: any;
        COMPOSITE_SOURCE_TYPE_RASTER: any;
        COMPOSITE_SOURCE_TYPE_VECTOR: any;
    }

    What an external source is drawn as, at the position of its style slot.

    RASTER paints the tiles (a satellite slot), HILLSHADE shades the DEM they carry (the elevation decoder is resolved from the source's encoding), and VECTOR merges the source's own layers into the master tile - which is what a contour source wants, and what addVectorDataSource is shorthand for.

    Type Declaration

    • COMPOSITE_SOURCE_TYPE_HILLSHADE: any
    • COMPOSITE_SOURCE_TYPE_RASTER: any
    • COMPOSITE_SOURCE_TYPE_VECTOR: any