Const
LOOK: one finger looks, two still pan/pinch/rotate. FIRST_PERSON: mouse-look, two fingers walk. Looking above the horizon needs a negative Options.tiltRange minimum (tilt 90 is straight down).
LOOK
FIRST_PERSON
Options.tiltRange
LOOK: one finger looks, two still pan/pinch/rotate.FIRST_PERSON: mouse-look, two fingers walk. Looking above the horizon needs a negativeOptions.tiltRangeminimum (tilt 90 is straight down).