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bindings/layers/HillshadeRasterTileLayer
Methods
Interface Methods
the forwarders METHODS installs, so they are visible to TypeScript
interface
Methods
{
getAccentColor
()
:
Color
;
getContourColor
()
:
Color
;
getContourInterval
()
:
number
;
getContourWidth
()
:
number
;
getContrast
()
:
number
;
getElevation
(
arg0
:
any
)
:
number
;
getElevations
(
arg0
:
any
)
:
any
;
getExagerateHeightScaleEnabled
()
:
boolean
;
getExaggeration
()
:
number
;
getHeightScale
()
:
number
;
getHighlightColor
()
:
Color
;
getHillshadeMethod
()
:
HillshadeMethod
;
getIlluminationDirection
()
:
MapVec
;
getIlluminationMapRotationEnabled
()
:
boolean
;
getNormalMapLightingShader
()
:
string
;
getShadowColor
()
:
Color
;
isContourEnabled
()
:
boolean
;
isElevationEncodingEnabled
()
:
boolean
;
isLegacyHeightScaleEnabled
()
:
boolean
;
isTerrainPaintEnabled
()
:
boolean
;
isTerrainPaintFullDetailEnabled
()
:
boolean
;
setAccentColor
(
arg0
:
string
|
Color
)
:
void
;
setContourColor
(
arg0
:
string
|
Color
)
:
void
;
setContourEnabled
(
arg0
:
boolean
)
:
void
;
setContourInterval
(
arg0
:
number
)
:
void
;
setContourWidth
(
arg0
:
number
)
:
void
;
setContrast
(
arg0
:
number
)
:
void
;
setElevationEncodingEnabled
(
arg0
:
boolean
)
:
void
;
setExagerateHeightScaleEnabled
(
arg0
:
boolean
)
:
void
;
setExaggeration
(
arg0
:
number
)
:
void
;
setHeightScale
(
arg0
:
number
)
:
void
;
setHighlightColor
(
arg0
:
string
|
Color
)
:
void
;
setHillshadeMethod
(
arg0
:
HillshadeMethod
)
:
void
;
setIlluminationDirection
(
arg0
:
MapVec
)
:
void
;
setIlluminationMapRotationEnabled
(
arg0
:
boolean
)
:
void
;
setLegacyHeightScaleEnabled
(
arg0
:
boolean
)
:
void
;
setNormalMapLightingShader
(
arg0
:
string
)
:
void
;
setShadowColor
(
arg0
:
string
|
Color
)
:
void
;
setTerrainPaintEnabled
(
arg0
:
boolean
)
:
void
;
setTerrainPaintFullDetailEnabled
(
arg0
:
boolean
)
:
void
;
}
Index
Methods
get
Accent
Color
get
Contour
Color
get
Contour
Interval
get
Contour
Width
get
Contrast
get
Elevation
get
Elevations
get
Exagerate
Height
Scale
Enabled
get
Exaggeration
get
Height
Scale
get
Highlight
Color
get
Hillshade
Method
get
Illumination
Direction
get
Illumination
Map
Rotation
Enabled
get
Normal
Map
Lighting
Shader
get
Shadow
Color
is
Contour
Enabled
is
Elevation
Encoding
Enabled
is
Legacy
Height
Scale
Enabled
is
Terrain
Paint
Enabled
is
Terrain
Paint
Full
Detail
Enabled
set
Accent
Color
set
Contour
Color
set
Contour
Enabled
set
Contour
Interval
set
Contour
Width
set
Contrast
set
Elevation
Encoding
Enabled
set
Exagerate
Height
Scale
Enabled
set
Exaggeration
set
Height
Scale
set
Highlight
Color
set
Hillshade
Method
set
Illumination
Direction
set
Illumination
Map
Rotation
Enabled
set
Legacy
Height
Scale
Enabled
set
Normal
Map
Lighting
Shader
set
Shadow
Color
set
Terrain
Paint
Enabled
set
Terrain
Paint
Full
Detail
Enabled
Methods
get
Accent
Color
getAccentColor
()
:
Color
Returns
Color
get
Contour
Color
getContourColor
()
:
Color
Returns
Color
get
Contour
Interval
getContourInterval
()
:
number
Returns
number
get
Contour
Width
getContourWidth
()
:
number
Returns
number
get
Contrast
getContrast
()
:
number
Returns
number
get
Elevation
getElevation
(
arg0
:
any
)
:
number
Parameters
arg0
:
any
Returns
number
get
Elevations
getElevations
(
arg0
:
any
)
:
any
Parameters
arg0
:
any
Returns
any
get
Exagerate
Height
Scale
Enabled
getExagerateHeightScaleEnabled
()
:
boolean
Returns
boolean
get
Exaggeration
getExaggeration
()
:
number
Returns
number
get
Height
Scale
getHeightScale
()
:
number
Returns
number
get
Highlight
Color
getHighlightColor
()
:
Color
Returns
Color
get
Hillshade
Method
getHillshadeMethod
()
:
HillshadeMethod
Returns
HillshadeMethod
get
Illumination
Direction
getIlluminationDirection
()
:
MapVec
Returns
MapVec
get
Illumination
Map
Rotation
Enabled
getIlluminationMapRotationEnabled
()
:
boolean
Returns
boolean
get
Normal
Map
Lighting
Shader
getNormalMapLightingShader
()
:
string
Returns
string
get
Shadow
Color
getShadowColor
()
:
Color
Returns
Color
is
Contour
Enabled
isContourEnabled
()
:
boolean
Returns
boolean
is
Elevation
Encoding
Enabled
isElevationEncodingEnabled
()
:
boolean
Returns
boolean
is
Legacy
Height
Scale
Enabled
isLegacyHeightScaleEnabled
()
:
boolean
Returns
boolean
is
Terrain
Paint
Enabled
isTerrainPaintEnabled
()
:
boolean
Returns
boolean
is
Terrain
Paint
Full
Detail
Enabled
isTerrainPaintFullDetailEnabled
()
:
boolean
Returns
boolean
set
Accent
Color
setAccentColor
(
arg0
:
string
|
Color
)
:
void
Parameters
arg0
:
string
|
Color
Returns
void
set
Contour
Color
setContourColor
(
arg0
:
string
|
Color
)
:
void
Parameters
arg0
:
string
|
Color
Returns
void
set
Contour
Enabled
setContourEnabled
(
arg0
:
boolean
)
:
void
Parameters
arg0
:
boolean
Returns
void
set
Contour
Interval
setContourInterval
(
arg0
:
number
)
:
void
Parameters
arg0
:
number
Returns
void
set
Contour
Width
setContourWidth
(
arg0
:
number
)
:
void
Parameters
arg0
:
number
Returns
void
set
Contrast
setContrast
(
arg0
:
number
)
:
void
Parameters
arg0
:
number
Returns
void
set
Elevation
Encoding
Enabled
setElevationEncodingEnabled
(
arg0
:
boolean
)
:
void
Parameters
arg0
:
boolean
Returns
void
set
Exagerate
Height
Scale
Enabled
setExagerateHeightScaleEnabled
(
arg0
:
boolean
)
:
void
Parameters
arg0
:
boolean
Returns
void
set
Exaggeration
setExaggeration
(
arg0
:
number
)
:
void
Parameters
arg0
:
number
Returns
void
set
Height
Scale
setHeightScale
(
arg0
:
number
)
:
void
Parameters
arg0
:
number
Returns
void
set
Highlight
Color
setHighlightColor
(
arg0
:
string
|
Color
)
:
void
Parameters
arg0
:
string
|
Color
Returns
void
set
Hillshade
Method
setHillshadeMethod
(
arg0
:
HillshadeMethod
)
:
void
Parameters
arg0
:
HillshadeMethod
Returns
void
set
Illumination
Direction
setIlluminationDirection
(
arg0
:
MapVec
)
:
void
Parameters
arg0
:
MapVec
Returns
void
set
Illumination
Map
Rotation
Enabled
setIlluminationMapRotationEnabled
(
arg0
:
boolean
)
:
void
Parameters
arg0
:
boolean
Returns
void
set
Legacy
Height
Scale
Enabled
setLegacyHeightScaleEnabled
(
arg0
:
boolean
)
:
void
Parameters
arg0
:
boolean
Returns
void
set
Normal
Map
Lighting
Shader
setNormalMapLightingShader
(
arg0
:
string
)
:
void
Parameters
arg0
:
string
Returns
void
set
Shadow
Color
setShadowColor
(
arg0
:
string
|
Color
)
:
void
Parameters
arg0
:
string
|
Color
Returns
void
set
Terrain
Paint
Enabled
setTerrainPaintEnabled
(
arg0
:
boolean
)
:
void
Parameters
arg0
:
boolean
Returns
void
set
Terrain
Paint
Full
Detail
Enabled
setTerrainPaintFullDetailEnabled
(
arg0
:
boolean
)
:
void
Parameters
arg0
:
boolean
Returns
void
Settings
Member Visibility
Protected
Inherited
Theme
OS
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Dark
On This Page
Methods
get
Accent
Color
get
Contour
Color
get
Contour
Interval
get
Contour
Width
get
Contrast
get
Elevation
get
Elevations
get
Exagerate
Height
Scale
Enabled
get
Exaggeration
get
Height
Scale
get
Highlight
Color
get
Hillshade
Method
get
Illumination
Direction
get
Illumination
Map
Rotation
Enabled
get
Normal
Map
Lighting
Shader
get
Shadow
Color
is
Contour
Enabled
is
Elevation
Encoding
Enabled
is
Legacy
Height
Scale
Enabled
is
Terrain
Paint
Enabled
is
Terrain
Paint
Full
Detail
Enabled
set
Accent
Color
set
Contour
Color
set
Contour
Enabled
set
Contour
Interval
set
Contour
Width
set
Contrast
set
Elevation
Encoding
Enabled
set
Exagerate
Height
Scale
Enabled
set
Exaggeration
set
Height
Scale
set
Highlight
Color
set
Hillshade
Method
set
Illumination
Direction
set
Illumination
Map
Rotation
Enabled
set
Legacy
Height
Scale
Enabled
set
Normal
Map
Lighting
Shader
set
Shadow
Color
set
Terrain
Paint
Enabled
set
Terrain
Paint
Full
Detail
Enabled
Nativescript Doc
@nativescript-community/ui-massifmaps
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the forwarders METHODS installs, so they are visible to TypeScript