@nativescript-community/ui-massifmaps
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    Interface EffectSpec_postprocess

    interface EffectSpec_postprocess {
        fragmentShader: string;
        name: string;
        terrainDepthRequired?: boolean;
        terrainNormalsRequired?: boolean;
        type: "postprocess";
    }
    Index

    Properties

    fragmentShader: string
    name: string
    terrainDepthRequired?: boolean

    Returns true if the effect needs the terrain depth pre-pass (uTerrainDepthTex).

    terrainNormalsRequired?: boolean

    Returns true if the effect wants the terrain surface normal in the depth pre-pass.

    type: "postprocess"